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006 m |o d |
007 cr |||||||||||
008 220331s2021 nyu ob 000 0 eng
010 _a 2020018608
020 _a9781003022602
_q(ebook)
020 _z9780367900960
_q(hardback)
020 _z9780367900502
_q(paperback)
040 _aDLC
_beng
_cDLC
_erda
_dDLC
042 _apcc
050 0 0 _aLB1139.35
_bC64 2021
082 0 0 _a372.21
_223
100 1 _aBers, Marina Umaschi,
_eauthor.
245 1 0 _aCoding as a playground :
_bprogramming and computational thinking in the early childhood classroom /
_cMarina Umaschi Bers.
250 _aSecond edition.
264 1 _aNew York, NY :
_bRoutledge,
_c2021.
300 _a1 online resource
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
504 _aIncludes bibliographical references.
505 0 _aPart I: Coding as playground -- In the beginning there was language -- Tools for expression -- Playing with code -- Part II: Coding as literacy -- Natural and artificial languages -- Coding stages -- A pedagogical approach -- Part III: Computational thinking -- Thinking about computational thinking -- Powerful ideas in the early coding curriculum -- The coding process -- Personal growth through coding -- Part IV: New languages for young children -- ScratchJr -- KIBO -- Design principles: programming languages for young children -- Teaching strategies: Coding in the early curriculum.
520 _a"Coding as a Playground, Second Edition is the first book to focus on how young children (ages 7 and under) can engage in computational thinking and be taught to become computer programmers, a process that can increase both their cognitive and social-emotional skills. Learn how coding can engage children as producers-and not merely consumers-of technology in a playful way. You will come away from this groundbreaking work with an understanding of how coding promotes developmentally appropriate experiences such as problem solving, imagination, cognitive challenges, social interactions, motor skills development, emotional exploration, and making different choices. Featuring all new case studies, vignettes and projects, as well as an expanded focus on teaching coding as a new literacy, this second edition helps you learn how to integrate coding into different curricular areas to promote literacy, math, science, engineering, and the arts through a project-based approach and a positive approach to learning"--
_cProvided by publisher.
588 _aDescription based on print version record and CIP data provided by publisher.
650 0 _aEarly childhood education
_xComputer-assisted instruction.
650 0 _aComputer programming
_xStudy and teaching (Early chldhood)
650 0 _aComputers and children.
776 0 8 _iPrint version:
_aBers, Marina Umaschi.
_tCoding as a playground
_bSecond edition.
_dNew York, NY : Routledge, 2021.
_z9780367900960
_w(DLC) 2020018607
850 _aKCNL
906 _a7
_bcbc
_corignew
_d1
_eecip
_f20
_gy-gencatlg
942 _2nlm
_cGB
998 _cāļ·nuch